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| Khol
posted this short tutorial in the Quake Bot Board: ' I was playing ztndm4 and was very irritated when the bot always discharged in the water, so i made the bot unable to do that, and here's the code (for the one of you who want it): Open the botai.qc and go to the SetFireButton-function. Ther you'll find a if-sentance that sais "if (self.path_state & DM6_DOOR)". Add the following statement BEFORE that DM6_DOOR thing, so it looks like: if (self.waterlevel) // Khol
(IngenShaftIVatten) if (self.path_state & DM6_DOOR) Im not sure the priority of the weapons is the best though. ' I left the text unchanged, and I haven't tried this, but I hope that this tutorial is good. |
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