FMODS

Main page
Frogbot mods
Frogbot demos
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P.T.F.

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Utilities
Maps/Waypoints

Quake C

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Quake C Tutorials

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Bot Board
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About FMODS
Frogbot FAQ

Contacts

Wrecker - e-mail me if you have trouble with anything in this page.

Gibbie - e-mail him if you have trouble with maps or waypoints.

  'Compile Util by ZeCyber:

I remember when Frogbot was a bot, which supported only Dm6 and Dm4. So what that it played these maps very good - lack of supported maps was a huge disatvantage. I've seen lots of Quake players who consider that Reaper(!) or Omicron are better bots. And it's all because of the supported maps. But now, after Frog released Frogbot's source files, lots of new waypoints were created, map support isn''t the biggest issue. But now the problem is how to compile all new waypoints to use them with Frogbot? The answer became clear when ZeCyber released 'Compile Util'.

Just put waypoint files into maps folder, and you're all ready to start compiling. It is probably ten time easier to compile waypoints with 'Compile Util' than inserting some text in *.Qc files, running all compilers, etc. And you can also make the Frogbot startup file (batch). Althought it might crash sometimes, but it's worth a try.

Rating 9 out of 10
FMOD author:
ZeCyber
Reviewed by:
Wrecker

The author of this page is Andrius 'Wrecker' Jovaisa. Page is made using Frontpage Express by Microsoft, and some .html code added with Notepad. Best viewed in 800x600 resolution with small fonts or 1024x768 with small fonts. Site was created in 26th of October, 1998. Page is hosted by Botepidemic, which is hosted by Telefragged - the best Quake/II/IIIarena news site on the net!