FMODS

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Wrecker - e-mail me if you have trouble with anything in this page.

Gibbie - e-mail him if you have trouble with maps or waypoints.

  You'll find only files and short descriptions of these files here, for more info about specific mod or bot refer to reviews. All of the mods described below are made using Robert 'Frog' Field's Frogbot source files (exept MaNiAcbot).

Another notice: The layout of FMODS has no pattern. reading release dates might help to determine which FMOD is new. And searching for the title might help, as this page grows bigger and bigger. :)

Title: Frogbot BotMatch Arena
Made by: DmSouL
E-mail: dmsoul@mailru.com
Release Date: December 26, 2001
Frogbot Source version: 0.13 test
Comments: This mod uses a modified executable comes with mod.
Feature list:
---------------
-Full water support (bots will swim almost like real players).
-Advanced match features : overtime support,accuracy stats support (available at any part of the game),quadstats - quad weapon efficiency,high score table(available at the end of matches).Overtime toggles ONLY if 2 players or bots or 2 teams with teamnames.
-QW KT-style comments during game(like team[xxx] leads by xx frags),etc..
-Auto-loading bots. Bots will try to connect and then disconnect after user-definable time-limit.
-Cool logging support.When timelimit or fraglimit is reached,if 'autostats' cvar enabled - engine logging advanced players and bots statistics.Logging format you may see in 'newcmds.cfg'.Log example you may found at ./stats/(hostport)/. This feature is very useful for stats lovers - like me :)
-Bots teamnames now shows on scoreboard (including their teamfrags and etc..).
-Markers improvements:DM3 - water way and ring-quad jumping;DM6: RJ from GA to cells;other listed maps - rocketjump (see maplist).
-Advanced evasive strategies. Toggle is 'botevade'. Enabled by default.
-Good CAMPING AI. (dm6 and dm3 so far..). Toggle is 'botcamp'. Enabled by default.
-Bots will automatically try to help any teammate in their team if he close enough and really needs help. Toggle is 'bothelp'.
-Improved think function (water code related).
-Identify teammate function.Idea taken from Q2 OSP-Tourney Mod.If 'ident' is enabled,there's a short sentence appears at the bottom on status-bar ,looks like "teammate [9]Xenon".
-Bots will report their status and locations if 'botreport'is enabled and loc-file loaded. Available in teamplay only. Location names called from loc-files in moddir/locs
-Talk abilities.Including RUSSIAN TALKS :)) and English talks..
-Gibfilter (low and high)- 'highgibs' and 'lowgibs' cvars.
-New GIBS models.
-32-bit dat-file (65536 pr_globals..) -Extended obituaries.
-Lavajumping feature (rocketjump from lava).
-'Shot for luck' feature (sometimes bots trying to make shots from RL for luck, even if enemy is invisible).
-Shotable buttons and doors support.
-Better plats support.

Title: Asdf's FMOD
Made by: Asdf
E-mail: mtm07@hotmail.com
Release Date: February 12, 1999
Frogbot Source version: 0.12c
Comments: Supports more maps than its previous version. Bots can talk (bottalk) and report stuff in teamplay (teamtalk). Rl_pref command is changed into more customisable one.

Title: MaNiAcbot v1.2
Made by: MaNiAc
E-mail: stevet@thevision.net
Release Date: October 23, 1998
Frogbot Source version: -
Comments: Separate bot, not a modified Frogbot. Has some cool features, but REALLY lacks good walking in maps.

Title: Combination of all previous Khol's FMODS
Made by: Khol
E-mail: khol@home.se
Release Date: November 9, 1998
Frogbot Source version: 0.12c
Comments: All of his previous FMODS combined into one. What are previos mods? StaticQuad, MiscBan.

Title: Motd FMOD
Made by: ZeCyber
E-mail: cyber@vil.ktu.lt
Release Date: December 12, 1998
Frogbot Source version: 0.12c
Comments: You can toglle 'MOTD' with the command in console. There is also Motd done by Erazor.

Title: Mod Pak 1 version 12
Made by: Neophyte
E-mail: Neophyte@munich.netsurf.de
Release Date: January 6, 1999
Frogbot Source version: 0.12c
Comments: Compiled by Neophyte, this FMOD includes works from other authors. Read the included txt for more information. A support of 38(!) maps (including original three from frogbot). Erazor's Drop Quad/Ring FMOD latest (probably last) version included, also custom CTF sounds and grapple model from CTF is included, so now you don't need to download whole CTF just to use grapple hook and runes in Frogbot.

Title: Holo soldier
Made by: ZeCyber
E-mail: cyber@vil.ktu.lt
Release Date: November 20, 1998
Frogbot Source version: 0.12c
Comments: It is still a beta version, so bot can't be fooled with hologram yet. Although it can fool you! :) To spawn a holo type holo in the console. Anyway, it seems that ZeCyber won't update this FMOD anymore. :/

Title: Lag simulation
Made by: MaNiAc
E-mail: stevet@thevision.net
Release Date: November 21, 1998
Frogbot Source version: 0.12c
Comments: The best FMOD so far. Also contains practice mode. Although there are some problems with rocket jumping with QuakeWorld lag on.

Title: Accuracy FMOD
Made by: ZeCyber
E-mail: cyber@vil.ktu.lt
Release Date: January 24, 1999
Frogbot Source version: 0.12c
Comments: This is a nice one for stats lovers. I would really like to see it in official Frogbot. This new viersion 1.3 has some bugfixes.

Title: Drop Ring/Quad FMOD
Made by: Erazor
E-mail: erazor@get2net.dk
Release Date: December 9, 1998
Frogbot Source version: 0.12c
Comments: The title says everything. Detailed installation instructions are included in text file.

Title: TeamTalk+ FMOD
Made by: ZeCyber
E-mail: cyber@vil.ktu.lt
Release Date: December 20, 1998
Frogbot Source version: 0.12c
Comments: Bots wish you good luck before the game, and will report their locations and picked up items in teamplay matches. Toggled with 'stats' command in the console.

Title: Holy Wars + Frogbot v0.13 - final version 1.4h
Made by: Numb
E-mail: numb@numb.quakeintosh.com
Release Date: January 04, 2001
Frogbot Source version: 0.13
Comments: The whole idea of this mod: 'A Holy Wars level contains a luminous, blue entity called the Halo. If a player gets the Halo, he'll become a Saint and receive some armour, health and weapons. The Halo will follow the Saint around. Normally, players can frag each other happily, but won't score frags for doing so. The Saint is the only player in the game who scores frags by killing other "normal" players. Sinners may also score frags, if they fraga Heretic. If normal teamplay mode is enabled, players defend they're team's Saint. Ifthe game rules are Sinners VS Saint, the players should avoid killing each other and concentrate on the Saint, their common enemy. If a player kills the Saint, the Halo will fall on the ground for everybody to take. After 30 seconds, an abandoned Halo will teleport to its starting position. The idea is that everybody must try to kill the Saint and steal the Halo.If a fallen Halo is unreachable because it fell into lava or in some other unhealthy place, you'd better hurry to the base to be there when it reappears. That's all. The result will hopefully be total carnage. ' Sounds like fun :) In this version Bot AI is now improved, they now are going to get halo, and you can setup qw server running this mod.

Title: Holy Wars FMOD v.11
Made by: Numb and some stuff added by Neophyte
E-mail: numb@numb.quakeintosh.com and Neophyte@munich.netsurf.de
Release Date: March 30, 1999
Frogbot Source version: 0.12c
Comments: Contains 60 map support, but the file is quite big. Not to mention that I have played it longer than I usually do online :P This FMOD is a must-have.

Title: Team FMOD
Made by: Shelob
E-mail: jimandtom.swans@cableol.co.uk
Release Date: April 12, 1999
Frogbot Source version: 0.12c
Comments: With this FMOD, you can set Frogbot's team in QuakeWorld. Teamtalk is one of the features, and ping values are updated for bots in QuakeWorld, too. Here's the fraction (quite large) from the readme: ('Features: throw_gun command tosses your weapon if its better than a shotgun, bots will go after these weapons as long as they aren't in lava etc. Good for helping teammates. Teamtalk and greetings : adds a little atmosphere. Dropquad : serverinfo dq 1 in qw to enable, in NQ command its just dropquad. team names : localinfo team4 xxxx and localinfo team12 yyyy allow team names for bots added with addbot4 and addbot12 this is a qw only feature. pingtypes : in qw localinfo pingtype lan/isdn/modem, default is isdn, this is enirely cosmetic. QW rockets are fixed, also in NQ they are emulated in qwphysics mode. This allows some nice RJ's to be done that were previously impossible. QWAIM in NQ is improved, a bit closer to real qw aiming, still got some ideas left to implement so expect more in next version. Modified impulses : impulse 8 selects best non-explosive gun, impulse 7 selcts RL or best weapon below, impulse 6 is GL or best lower, impulse 12 is like impulse 8 but selects SNG if you are underwater. In pre-match time bots only use axes :))) Map list: Frobodm2, DM3, DM4, DM6, E1M2, UKCLDM2, Androm9')
- Shelob

Title: Vicinity Bot (FMOD)
Made by: Black
E-mail: black@vegovc.s-sser.lj.edus.si
Release Date: April 1, 1999
Frogbot Source version: 0.12c
Required Files: You need to download these in order to play Vicinity normally: models and sounds, fbarenax map by gibbie, and source files if you want to edit them.
Comments:
'If the bot is playing in teamplay higher than 0, then a message will be given to everyone that xx is hugging a (red,yellow,green) armor. An option of using the shell cases has been added, so with that option on you increase the lag by adding an entity or two and make shell cases come out of any weapon that fires shells :>.Added a proximity mine weapon (will probably removed sometime..) under impulse 62 now.. i think.. I added fluctuating pings ... will have to code real lag simulation. Killing a bot with a powerup (quad/ring) means you can pick the powerup up with the remaining time left on it. If you dont, the bot will tend to pick it up and continue its ludicrious massacre. ' - Black. And Rocket Arena support added in this, latest version.

Title: Frogbot Clan Arena (You also need this file to hear match sounds)
Made by: Asdf
E-mail: mtm07@hotmail.com
Release Date: October, 1999
Frogbot Source version: 0.12c
Comments: Clan Arena with Frogbots! No further comments... :) damn how could I forget - better water movement and ... umm... rocketjumping bots!

Title: Dark Frog Bot FMOD
Made by: Pinsolle
E-mail: pinsolle@usa.net
Release Date: April 25, 1999
Frogbot Source version: 0.12c
Comments: 'The target of the Dark FrogBots FMOD is to emulate a DarkMatch play (like in Unreal). You'll play on a completely dark level, while the only light source is your (and bot's) lantern. You can switch the lantern on and off. The bot also emits light. The darkmatch-alike play adds some fear and atmosphere to the game.' - Pinsolle

Title: FrogBot Rocket Arena version 0.11
Made by: Erazor
E-mail: erazor@get2net.dk
Release Date: June 19, 1999
Frogbot Source version: 0.13 test
Comments: Rocket Arena with Frogbots, 13 RA maps supported.

Title: FrogBot CTF version 0.532
Made by: Numb
E-mail: numb@numb.quakeintosh.com
Release Date: May 25, 2001
Frogbot Source version: 0.13 test
Comments: CTF with frogbots. Well of course this should be better than CTFBOT+ ;)

Title: FrogBot 0.13 test version special edition
Made by: Erazor
E-mail: erazor@get2net.dk
Release Date: November 8, 1999
Frogbot Source version: 0.13 test
Comments: Some enhancements made to Frogbot test 0.13

Title: Frogbot 2000
Made by: Justice
E-mail: datdeboer@gmx.net
Release Date: December 10, 1999
Frogbot Source version: 0.13 test
Comments: 'The goal of this modification is to improve the bot's AI and capabilities. Stuff like Button support never made it in the original Frogbot and so I try to make it possible in my modification. You can find more information about it in the readme file included in the archive. Latest source of the mod.

Title: Frogbot Clan Arena 0.88, Frogbot Clan Arena 0.88SE3
Made by: ParboiL
E-mail: parboil@mailru.com
Release Date: April 26, 2001
Frogbot Source version: 0.13 test
Comments: A modification of Frogbot Clan Arena by Matt 'Asdf' McChesney.

The author of this page is Andrius 'Wrecker' Jovaisa. Page is made using Frontpage Express by Microsoft, and some .html code added with Notepad. Best viewed in 800x600 resolution with small fonts or 1024x768 with small fonts. Site was created in 26th of October, 1998. Page is hosted by Botepidemic, which is hosted by Telefragged - the best Quake/II/IIIarena news site on the net!