Welcome to the ClockBot Project,

Here you will find the ClockBot for Quake3 Arena, an Artificial bot complete with a new user interface, Bot AI, and a multitude of extra CB 'Bot Plug-in's' that you can choose from to add to the advanced CHAOS ENGINE BOT AI (c)
Bring your bot's to life and increase your Quake 3 Arena gaming skills while off-line plus have a ton of fun in the process. :)

 


What is ClockBot ?


 


ClockBot is a custom Quake III Arena Bot, Complete with a new Bot AI & User Interface, CBv03 has been compiled with Duel, Tourney mode, and now with FFA (free for all) enabled, plus a handful of other changes that make the ClockBot mod something more than just a standard bot for Quake3 ..

 


NEWS UPDATED: Friday, January 19, 2001 2:44 AM

 

 

 

LATEST RELEASE:
CBv0.3a
(release date: 15th June 2000)

**NOTE DONT FORGET TO UNINSTALL OR REMOVE ANY OLD VERSIONS FIRST**

 

CBv03a Update: *new*

CBv03a.Zip
(To be run "with" CBv03 base install)


Windows Installer:

CBv03_Installer.exe
(Windows Installer executable)


 

Zipped Files:

CBv03.zip
(Standard Zip)

CBv03.exe
(Self Extractor Zip)


Linux:

CBv03.zip
(Standard Zip)



CBv03 Music:

CBv03_music_ErtherForce.zip *new*
(Erther-Force.mp3)


Chaos Engine AI DEMO:
Chaos Engine AI Demo
(700k of Chaos Engine AI demo for Q3a,
something you might like to watch before you download ?).

 

 

Here you will find a list of known issue's that are being addressed as time goes on if you notice any unusual things that aren't supposed to be within the CB mod please feel free to e-mail me with a Clear English bug report about the item you believe to to be a problem..
a patch will be released soon after to deal with such features..

POST A BUG REPORT


KNOWN ISSUE'S


Pfft, what bug's (:

FIXED ISSUE'S

 


You can grab the latest patches and updates for the CB project right here ..


=[ CBv03a.zip ]= *new*

*Instruction's*

1> Download it,
2> Unzip content into current Clockbot dir (eg:) C:\Quake3\clockbot\CBv03a.pk3
3> Run it,


You should see a new ui picture if its working correctly ..
For more detailed info read the CB_readme.html contained within the zip file ..

 

What Are CB Plug-ins ?

A CB plug-in is a simple way to add your new bot or map to use the CHAOS ENGINE that Clockbot utilizes, taking advantage of the already advanced AI thats on offer .. Anyone from complete newbie to advanced mapper's, modellers & coders can create new bots & maps to add and showcase there work using the CB CHAOS ENGINE .. Below you will find some examples of CB plug-ins that you can download and place within your current "clockbot" DIR from there all you have to do is use the clockbot mod when you next start Quake3 and you should see your new map or bot take full advantage of the new AI making your new addition come alive ..

You can either submit a LINK to your plug-in/s HERE or you can submit from within the CB Dev Mailing list..

I will add the best plug-ins to the list as time goes on ..



Plug-in BOTS:

C-4 visor
(Clockwork)

Kungfu
Turf Bot
(dbk242)

Alien
(Fallet didier)



MISC Plug-in's:

Standard GFX.pk3
(Standard GFX for lightening gun, pulse cannon etc)

Base_Plug-in.pk3
(use this to add your new Bot & maps to the CHAOS ENGINE AI)


HOW-TO - Create a Bot & map CB Plug-in
(read this to help you create a new bot plug-in)


SUBMIT YOUR CB PLUG-IN

 

=[ 0.3a ]=

* Fixed out of ammo bug
* Fixed T4 red armour issue.
* Moved XtraFX to console variable to allow easy enable - disable.
* Added new ZTNQ3DM1 & Q3DM6,13 TMP map support (rebuilt AAS support)
* Added ground work for future sound detection system.
* Added new server browser
* Tuned start server menu



=[ 0.3 ]=

* Merged with Q3 1.17 game source
* Merged in (dbk242) XtraFX code
* Improved camping AI
* bots will now wander a bit while camping
* Improved item/goal selection (tuned)
* bots will not go for unavailable items
* Improved ability to jump on to ledges/over gaps to get items
* Improved weapon handling
* Improved retreating AI
* bots will run away if health/armor too low
* Can change bots effect (rail) color
* Tweaked vision model in the enemy location function, again
* Tweaked aggression calculation to account for enemies current weapon
* Added / Changed, main UI and ingame UI
* Added ability to create new 'plug-in' external .pk3 bots and maps
* Added FFA Mode
* Fixed Logging Feature (bug)
* Fixed Q3tourney4 feature (red armour)
* Added fixed match timer
* Added Item Banning (eg: remove Quad etc, similar to the way Q2 worked)
* Re-enabled LOAD & SAVE Config menu
* The botfiles have been further enhanced to allow more flexibility when designing a bot.

=[ 0.2 ]=

* Created first solid CB with coded & compiled qvm's
* Merged with Q3 1.16n game source
* Added new UI & Graphics

=[ 0.1a ]=

* Initial release
* Created first version of CB 'shell-bot' (based on standard edited bot files)

 

 


:Email:

- Clockwork -

clockwork@botepidemic.com

http://www.botepidemic.com/clockbot

 

 

 

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last updated:

Friday, January 19, 2001 1:55 PM