Configuration



Add Bot
Create a Lan game. Once into the game bring down the console by pressing the ~ key.
Then to add a bot use the following:

bind <key> botmenu
where <key> is a key such as g that you aren't using. Then press your <key> to access the botmenu

addbot <team> <class> <name> <skill>

if you leaving anything blank it will be random.

<team> (1 or 2, allies or axis)

<class> (1-4)

<name> (whatever you want)

<skill> (1-6, 1 hardest, 6 easiest)

For example:


addbot 2 4 2




Kick Bot
Create a Lan game. Once into the game bring down the console by pressing the ~ key.
Kicking a bot from a server is just like kicking a human from a server. You would need to know either their ip, id number, name, or wonid number. Most of the time you can do it through the name but some times invalid characters are used and you cant enter their name in this case you will use the id number scince bots dont have an ip or a wonid number.
for example:

kick #3
Well now you want to know where you get the id number from I just use status command. It gives you the servers status as to which clients are in the game(which people or bots are in the game).
for example:

status
it then gives you a list in the console of most of what you need to kick some one. :) enjoy.



Waypoints
Waypoints in alpha 2.0:
Their man purpose it to guide bots from spawning points to high fighting areas into a map. If you choose to use them be sure they are placed properly as bots will follow them EXACTLY! They will not try to get out of stuck places because of waypoints. So use them wisely!

Only one path per side can be created. And you must be on that team/side to make waypoints for them. Access waypoints by going to the botmenu.

Waypoints can be shown by using the showwaypoints command:
showwaypoints 1 (shows waypoints)
showwaypoints 0 (doesn't show waypoints)

Advanced waypoints and paths are coming in future releases!




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