Miscellaneous weapons for use in CGF for Action Quake2
-----------------------------------------------------------------
By: various authors
converted by MP*Canus (mailto:vaquerokiller@hotmail.com)
& Lennon (mailto:lennon@dlc.fi )
for use in CGF for AQ2 (http://www.botepidemic.com/aid/cgf)
-----------------------------------------------------------------
About: This archive contains two additional optional guns for
use in CGF for AQ2 (v0.80 and later).
The weapons are old-style hand cannon (looks like an
impressive piece of B.A. Baraccus style last-minute
welding), and Odd-Job's tommy gun.
The archive includes view models, ground models,
and VWEPs.
In addition, four male skins, inherited from the late
Navy SEALs II team, were added (creator unknown).
Due to the way AQ2 is organized, you cannot access the
weapons in normal Action Quake2. Instead, get CGF and use
these weapons against the bots.
Please don't bother the AQ2 team if you have troubles with
this archive. Visit the CGF site instead.
Usage: Unzip this file into your Action Q2 directory, with 'use
path names' enabled. Files will be created in the following
directories:
- action/models/misc_weapons_for_cgf.txt (this file)
- action/models/?_tommygun/* (tommygun)
- action/models/?_oldcannon/* (old-style cannon)
- tommygun vwep (w_tommygun.md2)
in players/male, /terror, /sas, /messiah, /aqmarine,
/sydney, oddjob/
Then, pick or edit a CGF mission so that it features the
correct weapon names (see CGF documentation).
Credit: Old-style hand cannon by the old A-Team (pre 0.93). Tommygun
by Odd-Job.
Lennon for VWEP, skins and vweps.
William for CGF.